Kupek wrote:Don wrote:However FF has a history of throwing its name around cheap remakes so I'm not sure why they haven't done that with FF7 yet. There's almost as many FF4 remakes/spinoffs compared to FF7 and that's pretty mind boggling conside how much bigger FF7's fanbase is compared to any other FF game.
Well, the first-level answer is that they haven't gotten to it yet. For real remakes - as opposed to the ports, like FF4, 5 and 6 Advanced - they've been going in order. FF4 has been re-released a ridiculous number of times, but I would say it's only had two true remakes: FF4 DS and FF4 Complete Collection for the PS. All of the others I classify as ports. (My distinction here is that a port has mostly - if not completely - reused assets.) FF5 is next for a true remake.
And again, you may not be satisfied with it, but I think the increased investment costs in a FF7 remake is a big part of why we haven't seen it. A FF7 remakes in the style of FF4 DS is completely reasonable, but 1) it would be a bigger undertaking than FF4 DS, and 2) I think people would be disappointed and see it as a step-down from the original. I bring up 1) because I think it explains why we've seen FF4 DS and not FF7 DS even though many more people would buy FF7 DS.
A FF7 remake for the PSP is probably the most realistic option. They could reuse some of the engine and assets from Crisis Core, and doing PS2 level assets is much more manageable than PS3/360 assets.
It's not like Final Fantasies form some kind of chronological order so there's really no reason why you've to do it in order, and it's pretty obvious FF6/FF7 are definitely the most popular to work with. I'm not sure how DS compares to the original PSX in power. If it'll actually look worse than the original then of course it's not going to show up there. Final Fanasy 'remakes' are indeed closer to ports with something extra thrown in so I always assumed a FF7 'remake' is at best just using a more modern engine but definitely not current cutting edge stuff, because at that point you might as well call it FF15.
If it's too much of an investment for a 'generic 3D RPG' (not cutting edge 3D RPG) for Sqix then there's something wrong with their model. It's true a lot of companies now seem to be on the blockbuster model but if you can make a blockbuster you have to be able to make a smaller game for less than blockbuster money unless you're horribly mismanaged. Though to be fair I can't think of too many recent Sqix RPGs that aren't of the blockbuster variety, so it is possible they cannot make a 'cheapo money grab' without blockbuster money.
Obviously a remake for FF7 will be viewed both positively and negatively, and assuming we didn't get anything stunning or amazing it'll probably be viewed negatively since everything is better in nostaglia, but it is likely to be quite profitable. Now is it worth some damage to your brand by diluting it for some unspecified amount of money? It's hard to say but Sqix doesn't seem to have any idea what they're doing with the FF brand and I'd argue diluting it with a cheap FF7 remake isn't going to be worse compared to what they've done recently. We have:
FF9: A nod to nostaglia but was a flop financially and a gimmick to protect PlayOnline that failed horribly. Apparently lost a lot of sales from hint book sales since they specifically forbid them (at least in Japan).
FF10-2: Financially profitable for sure but it's one of those games even a diehard FF fan have a hard time defending. There is certainly damage to the brand at the cost of profit.
FF13: The linear approach and battle system seems to be a turnoff for most. It's not clear if this game was profitable either since it was in development forever, but it certainly didn't become the next FF7 as originally envisioned.
FF14: A collosal failure that should've never been launched.
FF13-2/Agito/Versus/whatever: Jury's still out on this but all these games look comparable to a full fledged game comparable to even a cutting edge FF7 remake, and nobody has any idea if any of those games will be successful either.
Doing even a full fledged FF7 update would probably be less of a gamble than hoping FF13 is going to be the next FF7, and certainly less of a gamble than hoping FF14 would ever turn out to be good (absolutely nobody liked that game in beta). Now you can say they're all horrible ideas and I don't necessarily disagree, but if they have thrown money after some really horrible ideas involving the FF name why not go with one that is probably less horrible compared to most things they've done?